Project Case Study
Parachute Drop
A quick-play arcade preview with a parachuter, hazards, pickups, capped upgrades, and locked preview sections.
Problem
A public game demo needed to look like the real mobile experience while avoiding hidden systems, unlockables, and APK exposure.
Outcome
Converted the concept into a safe static web demo that keeps gameplay immediate and portfolio-friendly.
My Role and Approach
- Limited the public build to Quick Play, Settings, and two capped upgrades.
- Matched the real-game style with a phone-friendly menu and playable sky scene.
- Kept the APK private and the website version fully static.
Tech Stack
Next Step
Review the working demo or discuss a build.
The public demo is intentionally static, safe, and limited for portfolio review. Private app builds and platform-specific packages are not linked from this site.